Virtual Reality (VR) has been around for a relatively long time. The first one that I can remember working on was back in 1993 or so. We built a gimbal that a person sat in and put a very large and clunky helmet on your head with a pair of screens inside to see the visuals... it did not track your head, but the gimbal followed the motion of the visual and the customer was happy.
This is an even older memo in regards to pilot feedback on motion cues from the motion base and the usability of the simulator. The memo follows:
This is a copy of a letter that was sent by Mr. Bruce Baker of Servos & Simulation to Mr. Edward Boothe at the National Simulator Evaluation Program Flight in Atlanta, GA. It is in regards to a simulator upgrade for a CH-46 at MCAS Tustin. The main problem was that the motion base was not following the visual cues and made it hard for the pilots to train on (simulator sickness). The problem was resolved...
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